Author Archives: Krom

Trying out video recording

This is the first Knights Province video and it is about one neat Map Editor feature called Map Resize.

Posted in How things work, Video | 2 Comments

How many languages there will be when Knights Province is finished?

This has been asked several times now and the answer is a bit too lengthy for the FAQ page (though I can link from it). So let’s unroll that question! Firstly, “finished” is a vague term when it comes to … Continue reading

Posted in Sidenotes | 7 Comments

Live progress #38 – Catching up with LP

“Live Progress” posts were meant to come out every 1-2 weeks. Progress is slower these weeks because of real-life changes I’m going through, so now I’m trying to catch up with the schedule. To the facts! I’ve been refactoring menus … Continue reading

Posted in Live progress | 14 Comments

Alpha plans

As planned and mentioned before – Alpha is due to be released early this summer. Hopefully around June or so (however schedule tends to slip). Let’s talk about it. Alpha version of the product is like a proof of concept … Continue reading

Posted in Feedback, News | 19 Comments

Live progress #37 – School GUI

Working on the school GUI: Revised unit icons once again Added 3 more unit icons A new tooltip element that pops up on mouse over. Intended for detailed unit description in the school gui Rows in description are fake ones, … Continue reading

Posted in Live progress | 12 Comments

Live Progress #36 – 3D models in GUI

Made 3D models to render as GUI elements – this feature is much required for MapEd map objects palette. Crude so far, but working:

Posted in Live progress | 6 Comments

Strange Attractor

Developing an RTS game is not only the code and art. Game design is a big thing too. I’m subscribed to a lot of newsfeeds from many game related sites and blogs. RTS games are quite rare today. Reading I … Continue reading

Posted in Ideas | 17 Comments

Live Progress #35 – Unit icons

Another day and another small advancement. Today I felt like doing some drawing. Did a bunch of on unit icons to be used in statistics, house info and map editor menus: As you can see before that it was quite … Continue reading

Posted in Artwork, Live progress | 21 Comments

Live Progress #34 – House animations

Been working on several things this week: refactoring maps scanner to allow to delete maps from the main menu. With the amount of test maps and builds, they quickly get outdated and need to be cleaned up once every while; … Continue reading

Posted in Live progress | Leave a comment

Knights Province new home

Thanks to help from Lewin and Tom, Knights Province has a new home at: www.knightsprovince.com Along with that KP also got an official e-mail address: contact@knightsprovince.com Update your bookmarks 😉

Posted in News, Site | 3 Comments