Category Archives: News

Alpha 11.2 update

Here’s a second minor update with lots of bugfixes and small improvements: Fixed stone stockpile placement after house get demolished Fixed error on loading a savegame with a dead group assigned onto a quickselect (Ctrl+0..9) Fixed a couple of minor … Continue reading

Posted in Downloads, News | 6 Comments

New maps

Alpha 11.1 was released just recently, yet it already has 4 new maps for download (https://discord.gg/3fsaFAj) and a mapmaking tutorial by Wychor:

Posted in News, Video | 7 Comments

Alpha 11.1 update

Following initial release, here’s a minor update with several fixes and improvements: Fixed bug with hotkeys assignment when Ctrl key was pressed and released before assigning a key with another Ctrl key Ported the rest of FXAA 3.11 implementation (better … Continue reading

Posted in Downloads, News, Uncategorized | 4 Comments

Alpha 11 is here!

It is the most worked-on version of the Knights Province yet (except for Alpha 1, of course). Last release was 7255 and this one is 9043. Almost 1750 bits of changes and improvements went into it. Main features of the … Continue reading

Posted in Downloads, News | 1 Comment

Alpha 11 news

Alpha 11 is nearing its completion and is looking for beta-testers. It is the most worked-on version of the Knights Province yet (except for Alpha 1, of course). Last release was 7255 and this one is going to be at … Continue reading

Posted in News | 3 Comments

Knights Tavern news

Knights Province Alpha 11 is going to be ready soon and it’s time to talk about one more unique feature that it is going to have: Knights Tavern! Knights Tavern (KT for short) is a codename for the accounts server … Continue reading

Posted in News | 2 Comments

Knights Province has got an updated logo

Preparing to Alpha 11 release, the game has got an updated logo

Posted in Artwork, News | 1 Comment

Campaign improvements

Campaign menu is one of the menus that received the least attention during Alpha development so far. Why is that? Well, it’s not as important as the main game or map editor – it’s rarely used and serves a small … Continue reading

Posted in News | 2 Comments

Cinematic controls

Cinematic controls are being added to the Knights Province. These are commands that allow to block the player input, do the fade out to black, move the camera and change its setup, fade in from black at new location and … Continue reading

Posted in Live progress, News | 2 Comments

New things in recent Alpha 11 wip builds

Alpha 11 is still in works, but I wanted to share a couple of new interesting things about it. Firstly, there is a new map made by Klassix that takes advantage of new game features and dynamic script commands. Namely … Continue reading

Posted in Live progress, News, Sidenotes | 2 Comments