Author Archives: Krom

Live Progress #34 – House animations

Been working on several things this week: refactoring maps scanner to allow to delete maps from the main menu. With the amount of test maps and builds, they quickly get outdated and need to be cleaned up once every while; … Continue reading →

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Knights Province new home

Thanks to help from Lewin and Tom, Knights Province has a new home at: www.knightsprovince.com Along with that KP also got an official e-mail address: contact@knightsprovince.com Update your bookmarks 😉

Posted in News, Site | 3 Comments

FAQ expansion

Thanks Anon for asking, I have expanded the FAQ page with more questions and answers! What kind of license this project will have, will it be open-source? What systems do you plan to release KP on? When is it going … Continue reading →

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Houses sketches

These are sketches of Knights Province houses. This sheet is composed of many (but not all) wip houses. Many houses are still missing. You may note that several houses are made by different artists, even more, some are duplicate because … Continue reading →

Posted in Artwork, Live progress | 17 Comments

Contributing

There is a new page on the site – Contributing. It explains what needs to be done before contributing to the project and lists kinds of contributions that the Knights Province needs.

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Recap

This is a special post to recap what has been going on for the past 1,5 years. Media library: Artwork Development Screenshots A list of most notable posts since Knights Province devblog was started in late 2013. Many answers can … Continue reading →

Posted in Early plans, News | 3 Comments

Tweaking Recast Navigation

Recast Navigation is working better and better. It’s still far from being a replacement to our old and trustworthy Tiled, but major porting and rigging problems seem to be resolved now. What remains are inherent RN issues, one of which … Continue reading →

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Sidenote sketch

Did this sketch while explaining over Google Hangouts to Jery how in-game cursor areas work:  

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Fooling around

Was fooling around the other weekend and over-painted this jolly Baker:

Posted in Artwork, Sidenotes | 5 Comments

Cleaning up

Having hard time concentrating on a complex problem of navigation, so my mind starts to wander around getting up to speed to deal with that by doing minor bits and pieces. Right now – cleaning up the code: removing unused … Continue reading →

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