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So far Alpha 7 works out quite well. Collected only half a dozen of crashreports, mostly related to GPU drivers. There are couple of recurring bugreports that I would like to address:
I have got this reply from sado1 (forum link) on previous post about terrain textures. I thought many would be interested in replies, so here goes: It might be too early to mention that, but right now the terrain looks … Continue reading
When you want to put a treasure on the map, how do you plan to keep the guards fed?
Thanks everyone for testing and reporting bugs! So far these are fixed: After restart / models reload, serfs have wrong texture Overlapping ware rows in MapEd house page Crash when registering mission victory to Records Known, but not fixed: Woodcutter … Continue reading