Alpha 11.1 update

Following initial release, here’s a minor update with several fixes and improvements:

  • Fixed bug with hotkeys assignment when Ctrl key was pressed and released before assigning a key with another Ctrl key
  • Ported the rest of FXAA 3.11 implementation (better AA)
  • Reordered render init and error messages
  • Wrapped log creation error into a human-readable message
  • Removed unnecessary settings resave on game init
  • Made hotkey UI buttons wider to fit Russian captions
  • Improved pathfinding efficiency by ~35%
  • Changed unit-house damage formula from “AverageDamage/2” to “AverageDamage/1.5*Morale” (Militia will hit weaker, Knights will hit stronger)
  • Reduced time it takes to make a savegame by ~30%
  • Fixed black shadows in Store house construction site
  • Tweaked and minorily improved some house models
Knights Province Alpha 11.1 (installer)

Knights Province Alpha 11.1 (7z package)
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4 Responses to Alpha 11.1 update

  1. Lautaro Zualet says:

    Alpha 11.2 through 11.8 might have some more fixes and changes.

  2. Boss says:

    will there be classic textures in this alpha,?

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