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- Kirsof on Knights Province Alpha 13 release with Multiplayer!
- The_Crow_ on Knights Province Alpha 13 release with Multiplayer!
- Krom on Closed testing for multiplayer starts now
- from steven -Gameplay Ideas Inspired by Knights and Merchants on About
- steven Corput on Closed testing for multiplayer starts now
Author Archives: Krom
1k Anniversary
NextGame was born around a year ago. It’s time to summarize a little.
Posted in Live progress, Sidenotes
2 Comments
Praise to automatization tools!
Search files by mask and contents with Agent Ransack Open 326 text files in Notepad++ at once Replace tool working on all opened files Save all Commit!
Posted in Sidenotes
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Painting stones
Been doing Sawmill textures this whole week by evenings and I must say – painting textures is my new passion 🙂
Posted in Artwork, Live progress
3 Comments
What level of graphics will NG try to achieve in the end?
TL;DR: It’s hard to say. I don’t think there’s a game which style I could name a 100% reference.
Posted in Early plans, Ideas
11 Comments
Painting textures is a hard work
Spent around 8 hours drawing these painted wood planks for the sawmill roof (or some other roof if we change it to be thatched).
Posted in Artwork, Live progress
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School sketch
Last few weeks I’ve been busy contracting freelancers to make us some more sketches. So let’s see how house design process goes on example of School.
Posted in Artwork, How things work
11 Comments
Camp sketch
Since I don’t have enough time/skill to do everything by myself, from time to time I try to find someone to help. This time I’ve found a couple of sketch artists.
Posted in Artwork, How things work
6 Comments
Live progress #28 – CiderMaker house sketch and apple orchard
Here is something new, green and tasty 🙂 For in-game screen and details, proceed inside ..
Posted in Live progress, Sidenotes
2 Comments
Live progress #27 – Woodcutter and Sawmill update
Woodcutters cabin got improved. There’s new roof and some tree plants on the back. Sawmill scale updated to better fit the units scale.
Posted in Live progress, Sidenotes
4 Comments
Live progress #26 – Font Generator tool
Font generator tool has been upgraded to work with font presets and effects.
Posted in Live progress, Tools
2 Comments