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- Kirsof on Knights Province Alpha 13 release with Multiplayer!
- The_Crow_ on Knights Province Alpha 13 release with Multiplayer!
- Krom on Closed testing for multiplayer starts now
- from steven -Gameplay Ideas Inspired by Knights and Merchants on About
- steven Corput on Closed testing for multiplayer starts now
Author Archives: Krom
Today’s work
Fixed a couple of nasty bugs tonight: Delivery task got corrupt when destination was destroyed and Serf was looking for a new destination. (yes, Serfs don’t throw away wares now, they will try to find a new demand) Blanks were not … Continue reading
Posted in Live progress, Sidenotes
1 Comment
What’s new with Knights Province since last newspost?
What’s new with Knights Province since last newspost? New unit training is mostly done. Rigged a new automatic test to help catch save/load bugs. Two bugs found almost immediately! Fixed a crash when corrupt savegame was parsed. Found a flaw in … Continue reading
Posted in Live progress, Sidenotes
1 Comment
New unit training mechanics for Alpha 8
I’ve almost rigged new unit training mechanics in Knights Province this weekend! Cottages will generate new unit type over time called, (for lack of better title) – Blank. Training citizen in School costs 1 Blank unit (no gold required yet?). … Continue reading
Posted in Ideas, Live progress
24 Comments
New map terrain
Finally decided to implement default terrain selection in new map menu. Table on the right will show all available terrain surfaces. There are 2 issues remaining to solve: Menu does not have terrain textures loaded, so there’s nothing to show … Continue reading
Posted in Live progress
5 Comments
Whats new with Knights Province?
It has been 2 months since last progress report. Hopefully new post will come up much sooner than in April =) Most importantly – development goes on! I’m still finding time every few days to work on the game, write … Continue reading
Posted in Live progress
4 Comments
Improved undo/redo menu
Undo/Redo menu got its own mini-form now, so now you can see what undo steps are available and what did they include, also you can see redo steps in the same way:
Posted in Live progress, Screenshots
5 Comments
Lasso tools for MapEd
Knights Province needs more content, including more maps. Mapmaking takes a lot of time which is spent on repetitive tasks. Mountains, forests, stone fields and such. There is a new tool now for these tasks – lasso selection with an … Continue reading
Posted in Live progress, Screenshots
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Stockpiles
Serfs will collect wares from Stockpiles in Alpha 8:
Posted in Live progress, Screenshots, Sidenotes
5 Comments
3 years
Knights Province has been in works for 3 years now. Just wow ..
Posted in Sidenotes
11 Comments
Implementing stockpiles
Implementing stockpiles into the game:
Posted in Live progress, Screenshots, Sidenotes
3 Comments