Monthly Archives: September 2016

New perspective

Implementing house rotation and viewing game from new perspective:

Posted in Live progress, Screenshots, Sidenotes, Uncategorized | 10 Comments

Alpha 7.1 update

Alpha 7.1 has been updated. I have got a lot of crashreports with error in “TFormViewport.UpdateUI” function. They were caused by accessing freed memory. This update fixes it. New version is Alpha 7.1 r4421 Download links remained the same:

Posted in Downloads | 6 Comments

Alpha 7.1

Alpha 7.1 features a dozen of bugfixes and improvements (updated to r4382). Download links: Full list of changes below:

Posted in Downloads, News | 29 Comments

Alpha 7 bugs

So far Alpha 7 works out quite well. Collected only half a dozen of crashreports, mostly related to GPU drivers. There are couple of recurring bugreports that I would like to address:

Posted in Feedback, Sidenotes | 12 Comments

Alpha 7 is here!

Alpha 7 is finally ready! It took a long time, but the list of improvements is also long: Improved Win/Defeat graphics Reworked terrain to allow for textures 21 new terrain textures Terrain surfaces painting with weights in MapEd Improved and … Continue reading

Posted in Downloads, News | 12 Comments