Implementing house rotation and viewing game from new perspective:
Nice i was actually waiting for this. great work!
Yea, it’s really great feature!
aand now i’m hyped for alpha 8 xD looks really great
The land under the buildings, too little is aligned on the map, so in some places of the structure as if drowning in the ground.
This is known minor problem and will be fixed by extending houses basements further down.
Awesome. Please, keep the good work!
Great work, dudes!
Enjoyng your tribute to KaM for a long time.
Just wanna thank team and wish a plenty of succses.
p.s. also wanna admit, that fighting system needs kinda rework. The way it works in KaM (similat to warcraft2 i guess) is isometric atavus. 3D needs another solution and, maybe, more than 1 unit in one space 😉
Hi, thanks for response!
Fighting system in Alpha 7 is already different – check it out.
Redoing unit navigation (from tiles to free) is another hugs task I’m struggling with.
Any release dates on alpha 8? or any information at all?
Probably a couple of months in the future. I plan to add some gameplay changes as well
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