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- Kirsof on Knights Province Alpha 13 release with Multiplayer!
- The_Crow_ on Knights Province Alpha 13 release with Multiplayer!
- Krom on Closed testing for multiplayer starts now
- from steven -Gameplay Ideas Inspired by Knights and Merchants on About
- steven Corput on Closed testing for multiplayer starts now
Author Archives: Krom
Alpha 2 featuring smooth fog of war
The main feature of this release is smooth real-time fog of war (FOW). Unlike previous version, this FOW is computed on GPU and is updated every frame, syncing back to the games logic every now and then. You can clearly … Continue reading
Posted in Downloads, News
6 Comments
Yet another Alpha 1 update
Alpha 1 receives yet another update. The biggest change (apart from many bugfixes) is temp display of unit types icons: Once again larger portion of changes is dedicated to bugfixes. Here’s the list: + Units are not visible along right/bottom … Continue reading
Posted in Downloads, Live progress, News
23 Comments
Temp solution for missing unit models
While there are no proper unit models, temp solution is to overlay the unit icons and assest they carry (or armed with):
Posted in Ideas
3 Comments
Alpha 1 update
Thank you everyone for sending in crashreports and contacting me on Skype/Facebook/other media. Knights Province is coming along nicely. There are many bugfixes, but so far none of them are blockers AND hard to fix at the same time 🙂 … Continue reading
Posted in Downloads, News
8 Comments
Alpha 1 is out
Alpha 1 is finally here. After several hours of unexpected bugs popping up and emergency bugfixing the game has stabilized at Alpha version 1.04. Please try the updated package: Download link:
Posted in Downloads, News
16 Comments
Live Progress #40 – Playtesting the Alpha
For a change I was playtesting the Knights Province Alpha tonight. Here are some actual screens from the game:
Posted in Live progress
5 Comments
Live progress #39 – Smoothing
Uploading new video with progress report over the past 2 weeks:
Posted in Live progress, Video
3 Comments
2001 Commits
Small anniversary for the Knights Province repository – 2001 commits! Took me less than 2 years to make, which is quite fast. 2001 commit is nothing spectacular though: Updated test map goals (bring 5 cider and 5 fish to the … Continue reading
Posted in Live progress, Sidenotes, Uncategorized
3 Comments
Another video showing off stone deposits placement and mining
Sunday is a great day – here’s another video showing off stone deposits placement and mining: As always – comments and critics are welcome!
Posted in How things work, Video
9 Comments
Trying out video recording
This is the first Knights Province video and it is about one neat Map Editor feature called Map Resize.
Posted in How things work, Video
2 Comments