Here is something new, green and tasty 🙂
For in-game screen and details, proceed inside ..
Here is something new, green and tasty 🙂
For in-game screen and details, proceed inside ..
Woodcutters cabin got improved. There’s new roof and some tree plants on the back. Sawmill scale updated to better fit the units scale.
Okay, this took longer than I expected. It’s almost 3 weeks since last LP report. I was busy with many different things and not all of them are done yet. But, here’s something self-contained:
I’ve been busy with many things in NG, ones that are not easy to describe without writing a big post, which I’m lazy to do, because that distracts from coding xD So anyways, follows just a sidenote pic:
I’m not sure if this will work out into passable bridges or just a small decorative object.
Since we are now in fair 3D, it’s time to use some clever tricks. One of such is terrain Fog Of War (FOW).
I’m a bit lazy to write news, but the coding and drawing goes on. Want to see some GUI improvements – proceed inside:
Here’s an excerpt from last 1,5 hours that I’ve spent designing a button for NG. This button to be exact:
Here I’ll try to explain how icons are being made for NG and why they are being made this way.
Just as planned – are all wares icons done. So far they are just preliminary sketches, but some are already looking nice. Proceed inside!