Monthly Archives: June 2016
Did 4000th commit into Knights Province repository yesterday – another milestone! 🙂 Took me some 2,5 years.
This week I was working on new fighting mechanics for Knights Province. I want fights to be a little less random. Hence units will have a lot of hitpoints and proper damage range. Should these numbers show to a player? … Continue reading
This weekend I spent at one of my favorite activities, which I turn to very rarely – painting textures. Here is wallside texture – at ~70% done. I’m painting in Photoshop at x4 scale and then resize the image to actual size. … Continue reading