The funny thing about AI, is that once you let it loose it starts living on it’s own. So I was poking around, fixing various bits and pieces and added a second player to the Lake map.
But first – routine stuff:
- Stone deposits are now well mineable from all sides;
- Cheap roads idea – roads that can be built without spending a stone on them. The plan is to try them out later and see what strategical value they might have;
We fought with them for years, now there are with proper nice blending and hopefully bug-free. Can’t show them on screens, since OS clips them out;
- Cleaning static scripts of obsolete and outdated commands;
- Up-to-dating AI. With just a handful of fixes it’s back in action! Look what it has done:
Now that screenshot is nowhere near AAA title quality level (laughing about even idea of such comparison), but there’s certainly some lively action going on. There’s something magical about seeing game’s alpha in action 🙂