Spent this weekend coding the new wares handling for the houses. Now all the houses (except Market) store their wares in the same manner. This allows to experiment with Store/Barrcks/Camp/Fort wares set much more easily then before, without need to worry about special cases like “if ware is wtAll and house is htStore then ..”.
Follow Us!
Donate
Search the site
-
Recent Posts
Recent Comments
- Alexandre on How does one fix AI starvation?
- Wolfgang on Adding bridges to the game
- Jenkins on Adding bridges to the game
- Krom on F.A.Q.
- Krom on F.A.Q.