Monthly Archives: February 2016

Experimenting with terrain

Been experimenting with new terrain types and transitions yesterday: Not sure if they will stay like so though. I plan to update terrain rendering in next versions (to add support for textures among other things).

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Reorganized menus

Posted in Live progress, Video | 3 Comments


Let’s list some links! Facebook group where I post links to new articles in the blog and sometimes new screens. Subscribe to get latest news! Google+ group was more active in early days, now it’s mostly empty. Twitch channel where I stream around … Continue reading

Posted in Sidenotes, Site | Leave a comment

Two towns that AI has built

Here’s an example of how AIs build their towns: And here’s how winning AI town looks (note the minimap):

Posted in Live progress | 2 Comments