Knights Province Alpha 13.1 is out!


This version is intended to be lasting stable version. It includes a lot of fixes and minor improvements:

  • Allowed to place house rally point with RMB
  • Fixed player list and info display in game if player has no highscore games played yet
  • Added player center screen and view direction to Undo/Redo history in MapEd
  • Added fog of war revealers to Undo/Redo history in MapEd
  • Fixed crash on trying to edit an object in MapEd after it was removed with Undo/Redo (by deselecting said item)
  • Fixed offset of FOW reveal circle in MapEd
  • Fixed terrain highlights to go behind units and houses
  • Fixed occasional black gaps on terrain sidewalls
  • Added crashreport generation on signature mismatch in MP
  • Fixed warriors sometimes unwilling to go around trees to fight
  • Fixed spectator switching between hands on asset selection in MP
  • Improved AI house placement planning
  • Slightly improved AI influence maps generation performance
  • Fixed new trees hittest boxes
  • Fixed display of ally alerts (only beacons will be shown)
  • Fixed showing whole map without fog of war in Replay by default (for Skirmish replays)
  • Fixed situations when Builder could exit into unwalkable areas behind building site that he flattened
  • Added sarcophagus map object
  • Fixed cursor icon when hovering over enemy sheep
  • Made wagons to take more predictable tile upon capture
  • Fixed luring of troops by linking faraway units to fighting groups
  • Fixed square water editing cursor offset in MapEd
  • Improved cursor hittest bounds of several houses
  • Improved shadows having reduced quality under certain angles
  • Changed skirmish mission goals warning in MapEd to be non-blocking

Download links:

Knights Province Alpha 13.1 (Windows installer)
Knights Province Alpha 13.1 (Windows 7z package)

Work on Alpha 14 will begin shortly.

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