This version is intended to be lasting stable version. It includes a lot of fixes and minor improvements:
- Allowed to place house rally point with RMB
- Fixed player list and info display in game if player has no highscore games played yet
- Added player center screen and view direction to Undo/Redo history in MapEd
- Added fog of war revealers to Undo/Redo history in MapEd
- Fixed crash on trying to edit an object in MapEd after it was removed with Undo/Redo (by deselecting said item)
- Fixed offset of FOW reveal circle in MapEd
- Fixed terrain highlights to go behind units and houses
- Fixed occasional black gaps on terrain sidewalls
- Added crashreport generation on signature mismatch in MP
- Fixed warriors sometimes unwilling to go around trees to fight
- Fixed spectator switching between hands on asset selection in MP
- Improved AI house placement planning
- Slightly improved AI influence maps generation performance
- Fixed new trees hittest boxes
- Fixed display of ally alerts (only beacons will be shown)
- Fixed showing whole map without fog of war in Replay by default (for Skirmish replays)
- Fixed situations when Builder could exit into unwalkable areas behind building site that he flattened
- Added sarcophagus map object
- Fixed cursor icon when hovering over enemy sheep
- Made wagons to take more predictable tile upon capture
- Fixed luring of troops by linking faraway units to fighting groups
- Fixed square water editing cursor offset in MapEd
- Improved cursor hittest bounds of several houses
- Improved shadows having reduced quality under certain angles
- Changed skirmish mission goals warning in MapEd to be non-blocking
Download links:
Knights Province Alpha 13.1 (Windows installer)
Knights Province Alpha 13.1 (Windows 7z package)
Work on Alpha 14 will begin shortly.