Each folder is a single map (named MAP_NAME through this document).

Folder name should be MAP_NAME

Folder contains all required map files. So far these are:
 - MAP_NAME.info Information about the map, such as Author, GUI info, etc
 - MAP_NAME.dat which is a script file of the map
 - MAP_NAME.map which is map terrain
 - MAP_NAME.mi temporary file created by the game which stores the map/mission info so it is not necessary to scan the files each time. It can be safely deleted.
 - MAP_NAME.script dynamic script file
 - MAP_NAME.eng.libx Translation file for text used in dynamic script
other files may be included later

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MAP_NAME.info notes

 - 	Following options will remain and maybe get changed a little
	Author - author(s) of the map
	SetCoop - Sets this mission as cooperative (different list in multiplayer lobby)
	SetSpecial - Sets this mission as special (different list in multiplayer lobby)

 - 	Few other options could be added (these are undecided yet, feel free to make 
	suggestions)
	MapDifficulty - default or restrictions or options ...
	Win/DefCond - custom text conditions for win/defeat
	PlayerColor - player color selector