Category Archives: Sidenotes

Wip on pop-up messages

Working on adding pop-up messages. Much needed in Town Toturial 🙂 Early screenshot:

Posted in Live progress, Screenshots, Sidenotes | 6 Comments

Building materials to building sites

I was wondering, why Serfs would have to wait for the house area to be flattened before bringing any building materials to it? Surely they can do that as soon as Builder arrives at the site.

Posted in Sidenotes | 7 Comments

Selective terrain painting

Implemented another “must-have” feature in Map Editor: painting of terrain surfaces into allowed areas (ground, water, mountains). The screen shows how Sand brush was applied to “ground-only” area – notice how water and mountains remained intact, while terrain surface changed.

Posted in Live progress, Screenshots, Sidenotes | 3 Comments

Profiling CPU

Fixed a couple of bugs today, as usual. Did some GUI tweaks. And also implemented stacked CPU profiler. This is a nice way of seeing where CPU time gets spent. Profiling 8-players skirmish mission. Most of the CPU time is … Continue reading

Posted in Live progress, Sidenotes | 5 Comments

Another bunch of work

Fixed another couple of bugs revealed during automated testing. Been redoing flat buttons: They are still far from perfect. Next step will be to change grey menu backgrounds into something stone/leather/plaster-like. Probably darker shade. Changed new Map Editor terrains selection from buttons … Continue reading

Posted in Live progress, Screenshots, Sidenotes | 3 Comments

Today’s work

Fixed a couple of nasty bugs tonight: Delivery task got corrupt when destination was destroyed and Serf was looking for a new destination. (yes, Serfs don’t throw away wares now, they will try to find a new demand) Blanks were not … Continue reading

Posted in Live progress, Sidenotes | 1 Comment

What’s new with Knights Province since last newspost?

What’s new with Knights Province since last newspost? New unit training is mostly done. Rigged a new automatic test to help catch save/load bugs. Two bugs found almost immediately! Fixed a crash when corrupt savegame was parsed. Found a flaw in … Continue reading

Posted in Live progress, Sidenotes | 1 Comment

Stockpiles

Serfs will collect wares from Stockpiles in Alpha 8:

Posted in Live progress, Screenshots, Sidenotes | 5 Comments

3 years

Knights Province has been in works for 3 years now. Just wow ..

Posted in Sidenotes | 11 Comments

Implementing stockpiles

Implementing stockpiles into the game:

Posted in Live progress, Screenshots, Sidenotes | 3 Comments