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Category Archives: Screenshots
Working on Caster unit navigation
Been working on unit navigation for Alpha 10. It is still very hard and complicated, but progress makes me happy. Made some terrain collision outlines generation code tonight:
Posted in How things work, Screenshots
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Sneak preview from new map in Alpha 9
Took these screens while playing challenge map in Alpha 9 – you have to survive against incoming enemy hordes, where each new wave is stronger than previous one. I’ve managed to last for ~40min: P.S. You can try out Alpha … Continue reading
Posted in Screenshots, Sidenotes
4 Comments
Faking horses
Alpha 8 is mostly ready. I’d guess it will take another week or two before it’s released. Now I’m looking into making some final touches to it. For example until there are proper designs and models for mounted units – … Continue reading
Posted in Live progress, Screenshots
17 Comments
House notifications icons
After watching second part of Knights Province play (https://www.youtube.com/watch?v=33tjOSoJfNQ) I’ve decided to look into house notifications. As of Alpha 7.1, they indicate when a house if missing a worker, or a connecting road (these are 2 very popular situations for new … Continue reading
Posted in Ideas, Live progress, Screenshots
10 Comments
Wip on pop-up messages
Working on adding pop-up messages. Much needed in Town Toturial 🙂 Early screenshot:
Posted in Live progress, Screenshots, Sidenotes
6 Comments
Selective terrain painting
Implemented another “must-have” feature in Map Editor: painting of terrain surfaces into allowed areas (ground, water, mountains). The screen shows how Sand brush was applied to “ground-only” area – notice how water and mountains remained intact, while terrain surface changed.
Posted in Live progress, Screenshots, Sidenotes
3 Comments
Another bunch of work
Fixed another couple of bugs revealed during automated testing. Been redoing flat buttons: They are still far from perfect. Next step will be to change grey menu backgrounds into something stone/leather/plaster-like. Probably darker shade. Changed new Map Editor terrains selection from buttons … Continue reading
Posted in Live progress, Screenshots, Sidenotes
3 Comments
Improved undo/redo menu
Undo/Redo menu got its own mini-form now, so now you can see what undo steps are available and what did they include, also you can see redo steps in the same way:
Posted in Live progress, Screenshots
5 Comments
Lasso tools for MapEd
Knights Province needs more content, including more maps. Mapmaking takes a lot of time which is spent on repetitive tasks. Mountains, forests, stone fields and such. There is a new tool now for these tasks – lasso selection with an … Continue reading
Posted in Live progress, Screenshots
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