Category Archives: News

Alpha 9 is ready!

I’m happy to announce new Alpha of the game! Alpha 9 changes and improvements: Three major gameplay mechanics (described in detail in earlier article): Wildlife (aggressive animals and dens) Early army (militia can be trained in Camp) Morale to affect warrior’s … Continue reading

Posted in Downloads, News | 17 Comments

Alpha 9 features

Alpha 9 will have the following major features: Aggressive animals Early army Warriors morale Let’s see how they work! Aggressive animals Wolves, bears and boars will now attack all nearby units within some range. Wolves and Bears also got special spawning … Continue reading

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Discord server for the Knights Province

I’ve been asked about making a Discord server for the Knights Province. So here it is: https://discord.gg/tqDCZzx Feel free to come in and say Hi! 🙂

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Alpha 9 plans

I’m planning following major features for Alpha 9: agressive animals (e.g. boars, wolves, bears) early army to fight those animals (e.g. militia hireable from School) warriors morale to prevent rushes (e.g. militia in enemy town is weakened by a factor of … Continue reading

Posted in Ideas, News, Sidenotes | 20 Comments

Alpha 8.2

New Alpha 8.2 has just one critical bugfix. In Alpha 8.1 the game would crash upon warriors death. This has been fixed now. Download links:   Discussion forum: http://www.knightsandmerchants.net/forum/viewforum.php?f=35

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Alpha 8.1

Fixed bugs: + Having selected a neutral unit that is about to be dead (killed) causes a crash + Camera changes height too noticeable on panning across mountains + Camera does not move smoothly when dragging over minimap + Desert … Continue reading

Posted in Downloads, News | 2 Comments

Alpha 8 is ready!

Alpha 8 is ready!   Change list is quite big: Gameplay mechanics: Rigged Cottages to spawn Blank units Units get trained from Blanks now Wool/Cloth/Recruits removed Warriors take small time to train now Units can be stacked in training queues … Continue reading

Posted in Downloads, News | 16 Comments

Alpha 7.1

Alpha 7.1 features a dozen of bugfixes and improvements (updated to r4382). Download links: Full list of changes below:

Posted in Downloads, News | 29 Comments

Alpha 7 is here!

Alpha 7 is finally ready! It took a long time, but the list of improvements is also long: Improved Win/Defeat graphics Reworked terrain to allow for textures 21 new terrain textures Terrain surfaces painting with weights in MapEd Improved and … Continue reading

Posted in Downloads, News | 12 Comments

Alpha 6.3 bugfixes

Thank you for reporting bugs! Following bugs have been fixed: Crash on startup caused by terrain shaders (“const vec2 poissonDisk[16] = vec2[](“) Fixed Cidermakers and Brewery offsets Crash on ending missions with captured wagons Sorting SP maps by title and … Continue reading

Posted in Downloads, News | 18 Comments