Category Archives: Ideas

Live progress #9 – stones

Irregardless of other features, I’m quite confident that there will be mine-able stones in the game. In the older days they were made as a special terrain type, but that approach had many pros. So how can they be made … Continue reading

Posted in Ideas, Live progress | 2 Comments

Tech tree plans

Let’s temporarily switch away from technical side of development and take a look at planning. Over initial course of planning we had several iterations over tech-tree plans. Here is how it looked like: First plan was rather short and based … Continue reading

Posted in Early plans, Ideas | 19 Comments

Live progress #5 – tile overlays

Today I’m going to explain how overlays are intended to work in NextGame. In NG terrain consists of 3D tiles that are morphed to follow the heightmap. Overlays are 3D models of special tiles “upgrades”. They are morphed too and … Continue reading

Posted in Ideas, Live progress | 3 Comments