Author Archives: Krom

Working on Caster unit navigation

Been working on unit navigation for Alpha 10. It is still very hard and complicated, but progress makes me happy. Made some terrain collision outlines generation code tonight:

Posted in How things work, Screenshots | Leave a comment

Alpha 9.1

Alpha 9.1 (r5956) Thanks to everyone sending in crashreports – includes following bugfixes: + Fixed non-warrior under attack from a house would cause a crash + Fixed removal of decals in MapEd + Fixed crash on towers hitting non-warrior units … Continue reading

Posted in Downloads | 4 Comments

Alpha 9 is ready!

I’m happy to announce new Alpha of the game! Alpha 9 changes and improvements: Three major gameplay mechanics (described in detail in earlier article): Wildlife (aggressive animals and dens) Early army (militia can be trained in Camp) Morale to affect warrior’s … Continue reading

Posted in Downloads, News | 17 Comments

Palms

Did some low-poly palms for the upcoming Alpha 9:

Posted in Screenshots, Sidenotes | 1 Comment

Alpha 9 wip versions

I’m still working on wrapping up features/bugfixes for Alpha 9. Last big feature that needs to be done before Alpha 9 release – AI troop management between defence/offence positions. It’s proven to be one of the greater AI flaw so … Continue reading

Posted in Sidenotes | 2 Comments

Happy New Year 2018 everyone! :-)

Posted in Uncategorized | 6 Comments

Alpha 9 features

Alpha 9 will have the following major features: Aggressive animals Early army Warriors morale Let’s see how they work! Aggressive animals Wolves, bears and boars will now attack all nearby units within some range. Wolves and Bears also got special spawning … Continue reading

Posted in News | 5 Comments

Sneak preview from new map in Alpha 9

Took these screens while playing challenge map in Alpha 9 – you have to survive against incoming enemy hordes, where each new wave is stronger than previous one. I’ve managed to last for ~40min: P.S. You can try out Alpha … Continue reading

Posted in Screenshots, Sidenotes | 4 Comments

Experimenting on house building

This week I’m experimenting with house building process. There were several ideas, simple and complicated ones. But in the end I’m aiming toward the balance between house building process that should look appealing and doable from technical and labor standpoint. … Continue reading

Posted in Live progress | 9 Comments

Discord server for the Knights Province

I’ve been asked about making a Discord server for the Knights Province. So here it is: https://discord.gg/tqDCZzx Feel free to come in and say Hi! 🙂

Posted in News, Sidenotes | Leave a comment