Monthly Archives: March 2017

Faking horses

Alpha 8 is mostly ready. I’d guess it will take another week or two before it’s released. Now I’m looking into making some final touches to it. For example until there are proper designs and models for mounted units – … Continue reading

Posted in Live progress, Screenshots | 17 Comments

All notifications together

Made these notifications and updated the games’ code to show them in appropriate situations:

Posted in Live progress, Sidenotes | 5 Comments

House notifications icons

After watching second part of Knights Province play (https://www.youtube.com/watch?v=33tjOSoJfNQ) I’ve decided to look into house notifications. As of Alpha 7.1, they indicate when a house if missing a worker, or a connecting road (these are 2 very popular situations for new … Continue reading

Posted in Ideas, Live progress, Screenshots | 10 Comments

GUI improvements

The game’s GUI just got nicer with new “fade in” and “fade out” animations. They are short and subtle, but make the menu hints appear much nicer. Fort and Barracks UI got improved and now looks alike School’s: I also … Continue reading

Posted in Live progress, Sidenotes | 2 Comments

Wip on pop-up messages

Working on adding pop-up messages. Much needed in Town Toturial 🙂 Early screenshot:

Posted in Live progress, Screenshots, Sidenotes | 6 Comments

Building materials to building sites

I was wondering, why Serfs would have to wait for the house area to be flattened before bringing any building materials to it? Surely they can do that as soon as Builder arrives at the site.

Posted in Sidenotes | 7 Comments