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Monthly Archives: February 2016
Been experimenting with new terrain types and transitions yesterday: Not sure if they will stay like so though. I plan to update terrain rendering in next versions (to add support for textures among other things).
Let’s list some links! Facebook group where I post links to new articles in the blog and sometimes new screens. Subscribe to get latest news! Google+ group was more active in early days, now it’s mostly empty. Twitch channel where I stream around … Continue reading
Here’s an example of how AIs build their towns: And here’s how winning AI town looks (note the minimap):